Archive for the ‘Library related’ Category

Elizabethan Renaissance and Sir Hilary Jenkinson

Friday, September 25th, 2009

It’s amazing how things seem to line up at times in fun and amusing ways.  This summer, I’ve been lucky enough to visit the Bristol Renaissance Faire three times.  The Faire is located on the Wisconsin/Illinois border and runs from Memorial Day to Labor Day.  I know some of the people who work in the cast as court members and the more I’ve heard about each person’s character, the more I’m interested the history surrounding it.  English renaissance was an era that I was never required to study, so I am quite clueless.  The closest I had come was my Spanish history and a few of the marital alliances mentioned.  The best way, it was explained to me, to get an idea of the Elizabethan time period and the specific era the Faire takes place, was to watch the movie Elizabeth or read The Other Boylen Girl.  Taking this a step further, I started with Phillipa Gregory’s first book in the series, The Constant Princess.

The characters that the actors play at the Faire are historically accurate, they research their characters, their titles and lives.   Each person must know their own rank with their fellow actors and respond with the proper deference or allowance.  Nobility titles, names and dates are all historically accurate.  Even costuming is as historically accurate as possible.  I wondered where they were able to find their information.

Accidentally, I came upon a wonderful source.  While searching for a place I could access an article database for articles to study for Certified Archivist, searching Sir Hilary Jenkinson revealed his works at the Newberry Library.  I feel that we (those in the archival profession) see him as a theorist, but looking at his books, his theories come from practical experience.  He compiled lists of lords and nobles of England from their records.  He organized and published the records.  Titles of his works include:

  • Surrey apprenticeships from the registers in the Public Record Office, 1711-1731.
  • Lambeth churchwardens’ accounts, 1504-1645 and vestry book, 1610.
  • Here may a young man see how he should speak subtly in court.
  • Guide to seals in the Public Record office.
  • The records of the English African companies

Many of these are books, but some are articles.  It is somewhat exhilarating when leisure activities, like listening to The Constant Princess while I drive to work, and my professional activities click together.

Looking at what Sir Hilary Jenkinson did with his time as an archivist makes me wonder where I will end up and what I will do with the collections I find.  Will I be able to muster the time, stamina and tenacity to compile dozens of books for future patrons decades to come?

Does anyone have examples they have come across of institutions or individuals publishing their archival records for ease of research? Or something similar, barring internet and electronic venues?

Professor Bonnie Nardi receives $100,000 Grant to study WoW

Thursday, September 18th, 2008

Prof. Bonnie Nardi, a World of Warcraft player, hopes to study the differences between American WoW players and Chinese WoW players. Her research focus:

Why American players go to greater lengths to mod the popular MMO than do Chinese WoW players.

The article at GamePolitics.com puts sarcastic spin on it and wasn’t all that informative, but I’ve done a little more internet searching…

Looking at Prof. Nardi’s faculty page, we see she is a faculty member in informatics and technology. Some of her previous research papers have titles such as ,”Learning Conversations in World of Warcraft,” and “Strangers and Friends: Collaborative Play in World of Warcraft.” Other interests in research include Activity Theory, Society and Technology, Interaction Design and Computer-mediated Communication. She has written or co-authored 4 books and numerous publications. Bonnie’s Blog was last updated on January 22, 2007, but does contain information about her interest and research with WoW.

My few cents:
I think that in order to dodge some of the political fire and up-in-arms feel that some Americans will react with, perhaps a topic with a more obvious broader application should have been used. (if one cares about political perception and possible pre-defense of thesis). I, for one, am not completely sure what implications of Americans mod-ing out a computer game more than Chinese players mod-ing out a game have in the bigger picture. Isn’t research supposed to lend itself to greater ideas?

Since I am fully aware of her ideas and implications for study, I cannot critique them too harshly based on a few sentences.

Aside from the political bit… I am surprised and impressed that she was able to garnish a grant for her research. Perhaps I will drop her a line about our research and offer my assistance in her study, if she should so like help. :)

National Science Foundation
Proposal title: Creative Collaboration in an Online Game

Abstract:
This exploratory study will analyze and understand the ways in which players of World of Warcraft, a popular multiplayer game, engage in creative collaboration. World of Warcraft is a massively multiplayer online role playing game with ten million players worldwide. The proposed research is novel in locating creativity in the context of collaboration in a distributed online space. Most creativity research is laboratory based. It takes the individual as the unit of analysis. This research will examine creativity as a collaborative act, and will investigate creativity in a distributed online context. The research will focus on modding - the creation and distribution of player-created software modifications that extend the game - as an act of creative collaboration. What is the effect of collaboration on creativity? What motivates players to maintain engagement? How does the game software itself support or hinder collaboration? What interaction tools do players use to undertake creative collaboration? What can be learned from creative collaboration in games about mediated collaboration in general? Can these principles be translated to other environments such as work, or does the very context of “play” have inherent qualities that cannot be easily translated? The increasing confluence of work and play in games and virtual worlds is a topic of growing interest in industry and the military. The practices of millions of young people are being shaped by participation in multiplayer games. Players will take these practices into the workplace and military service. Investigating how creativity is enabled by collaborative online practices is vital to our understanding of how work and military service can be reshaped to encourage and sustain creative activity in these arenas.

Glossary:
mod: Short for “modification.” There are small programs that can take information from the game and display it on your screen in a way that is easier to see and understand. Examples of WoW mods include: Tracking of items you are selling in the autcion house and Cartographer, which gives you coordinates of where you are in the world.

WoW: an abbreviated version of World of Warcraft

Other related News articles:
The Chronicle of Higher Education: Wired Campus, “Professor Given $100,000 to Study World of Warcraft” September 16, 2008

Game Daily “National Science Foundation to Fund World of WarCraft Study” September 14, 2008

Kotaku “UC Irvine Gets Grant to Study WoW” September 13, 2008

[originally posted in Me Blogging About Me Playing Games]

ALA’s Gaming, Learning and Libraries Symposium

Saturday, September 13th, 2008

I would really like to go to this. Unfortunately, the cost seems a bit too much for me to justify it, even though it is close enough to Madison that I could feasibly attend without incurring much in travel costs. The nonmember fee is $350 and the member fee is $300

I have seen some libraries in the past few years that are hosting gaming times for LANs (Local Area Network) and MMOs (Massive MultiPlayer Online) games. The ALA symposium has its own wiki (ALA Gaming Symposium wiki).  I’ve thought that this was a great idea.  I, myself, am a gamer and I think a lot in terms of “how can we get more people into the libraries,” even though I am an archives student, I’m a great cheerleader for libraries and how we can get more 10-18 years in them and using resources.

In the fall semester of 2007, I worked with 2 other students on a research project for a class title “Use and Users,” where we were to select a user group and obtain data on how these users found the information they wanted.  Our group chose World of Warcraft players.  We gathered quite a significant amount of data (300 usable responses out of 500 total) and were able to make some interesting conclusions.  I think we could publish our findings, but my groupmates seem ambivalent.

After this, the application of gaming in libraries seems a very likely way to draw in patrons.  Some of the speakers at the symposium include the authors of:

Gamers…in the Library?! Eli Neiburger

Don’t Bother Me, Mom. I’m Learning Marc Prensky

and Grand Theft Childhood Dr. Lawrence Kutner

as well as other speakers.

Archives, PR, publicity: Twitter

Tuesday, August 26th, 2008

I have read in an article (somewhere) that librarians are taking hold of all the new technology to get the word out there are the services, materials and information that they have to offer, but the people in the archives world, even though most are affiliated by degree to the library world, aren’t doing the same. In short, those involved in archives were being criticized for the lack of reaching out.

A few of the goals of The Novice Archivist include
1) A place for me to write-to-understand what I’m learning and experiencing.
2) Outreach for those who may or may not know what archives are.
3) A place and means of connecting with others involved in archives and receiving feedback.

I find topics that are relevant to current issues and topics that I am facing and would like to share my experiences and solutions or to vent/expose issues so others may benefit from the head’s up. For my second goal, outreach, I use Twitter. Using the Wordpress plugin “Twiter Tools,” every time I post, it posts a message on my Twitter account.

In the article “Psst! Are you Twittering yet?” They mention librarians and government officials using Twitter to communicate. It also explains what Twitter is. In short, as best I can: Twitter is where you can post short messages of 140 characters. Those who “follow” you on Twitter will have your messages show up on their page. There seems to be no limit to how many people you follow/follow you. There is an option to have certain people’s Twitters or “tweets” (I never call them tweets, I call them Twitters) sent to your phone as a text message. There are only 3 or 4 people whose tweets I have sent to my phone, having everyone’s sent would cost too much.

There are many plugin-type Twitter posting tools: Twitter Tools, twhirl, twitterrific, Twitterfox and more. These can be used to post and view depending on what software you want to integrate it with.  this blog uses Twitter Tools.

When creating a Twitter account, a friend and I were trying to see what applications it could have for library use. As students, we really weren’t sure what to try to promote. So we tried to do book reviews in 140 characters. That takes some serious condensing of ideas. Since then, I have specialized it for archives, adding people who said in their bio that they were archivists or worked an an archives-to read about what other archivists are doing and to share what I do. It is fascinating to read about other people’s positions and projects.

Maryland Library’s Most Wanted: Using the power of the people for increased description

Tuesday, August 19th, 2008

An idea put into action by the Enoch Pratt Free Public Library in Baltimore, MD. I was fortunate enough to attend a SAA Photographs in Archives workshop in Baltimore where an employee of the Enoch Free Library also attended. The idea is that community members may be able to identify photographs that library staff cannot.

Photos are posted online with general descriptions, but asks for specifics. When? Where? Perhaps even who? These could possibly be answered by the general public who grew up in the areas of Maryland that the collection covers.

So far, the project has successfully identified 16 images since it went live and is hosted by the Maryland Digital Cultural Heritage.

See also: Enoch Pratt Free Library homepage

JK Rowling and the Tales of Beedle the Bard

Monday, August 4th, 2008

Not only does she write a best-selling series, but she illustrates and creates hand-made books! A collection called The Tales of Beedle the Bard will be released December 4, 2008. There is a collector’s edition and a standard edition which will be made available. Currently, reviews and photos are available from Amazon.com

Collector’s Edition

This edition goes for about $100 and if you get both together, it is only $107.59. The best part is, “All net proceeds from the sale will be donated to The Children’s Voice campaign.” Not only is she getting her name and ideas out there again, she will be helping an organization which helps to improve the quality of life for children in an age bracket that I feel is largely ignored.

For more information, click to visit: